The Daily Grind – Depression Awareness Game Final Project user scenario video with instructions on how to play The Daily Grind. Still work needed to be done, but getting there on the prototype.
Game Prototyping: Playtesting Cards After lots of prototyping with just playing cards for my Depression based game (now called The Daily Grind), I found that players had a tough time understanding the main goals of the game with just regular playing cards. At that point I had to implement designed game cards with text and descriptions that went along with depression facts and symptoms. The cards (shown below) made a
What is the purpose of the game? This game is meant to be a starting point for young adults to create a dialogue about depression and reduce the stigma that goes along with it. “Almost 20 percent of the public consider the illness a sign of personal weakness and 23 percent would be embarrassed to tell others if a family member were diagnosed with depression (National Alliance of Mental Illness).”